Introduction

First off, you might want to study the various metric prefixes.

SF novels like to alter things that are taken for granted, to remind the reader that they are reading science fiction (though it is a sign of a pathetic SF story if you can change the entire background to a conventional setting without affecting the story). A different system of measurements is a quick and easy addition. Remember how the original Battlestar Galactica had the crew taking about times and distances in terms of microns, centons, and yarens.

Here are some exotic measuring systems to add that air of verisimilitude.

Measuring Time

A fairly standard trick is altering the "year one" of the calendar. Popular choices are 1945 (the first detonation of a nuclear weapon), 1957 (the year Sputnik went up, the first man-made object boosted into orbit), 1961 (the year Yuri Gagarin became the first man in space), and 1969 (the year Neil Armstrong became the first man to set foot on an extraterrestrial object). Extrasolar colonies tend to set year one to the year the colony was established, the year of "first landing."

So if the novel adopts the Armstrong standard, a story set in the Gregorian year 2010 would be year 41 of the Space Age.

Authors who want to strike a more secular tone will use "CE" and "BCE" instead of "AD" and "BC", especially in the academic world. Or avoid the matter entirely, say by using a 1945-based year-one with a flashy title like "Atomic Era."

An actual real live problem is the fact that measuring units such as years, days, and seasons are very closely tied to Terra. They have reduced relevance for those living on other planets, and practically no relevance to Belters and others living in deep space. In Heinlein's Podkayne of Mars the main character emphasizes the fact the novel is science fiction by mentioning that she is about eight years old and almost old enough to marry. However, she lives on Mars, which has a longer year than Terra. So while she is 8 Martian years old, she is about 15 Terran years old.

This becomes a serious problem when interplanetary companies have to start coping with things like periodic fiscal years, tax periods, and rental durations when they have branch offices on several planets. Corporations with their headquarters based in the United States have to pay their taxes every April 15th, and the branches on other planets will have to deal with the fact that particular day does not correspond to the local month or date.

Commonly science fiction writers take one Terran year and dub it a "Galactic Standard Year", at least for planets colonized by humans. The writers usually pointedly have some character say such and such an event happened a few Tau Ceti IV years back, and another character irately asks "how many years is that in Galactic Standard Years, you moron?" This is to rub the reader's nose in the fact that this is a science fiction novel and they are not in Kansas any more.

And things can become real ugly with religious schisms over which day to celebrate specific holy days. It can seem a bit illogical to observe a holy day based on the start of spring, when on your planet that particular Terran day will drift through the planet year from season to season.

On a smaller scale you can guarantee that the length of an extraterrestrial planet's day is not going to be 24 hours. Which is going to really screw up the colonist's circadian rhythm. You can either desynchronize the 24 hour clock from the planet's day and night cycle, or divide the planet day into 24 divisions and deal with the fact that the first few generations will be suffering from permanent jet lag. In theory later generations of colonists will eventually adapt their circadian rhythm to the planet, unless the planet day is too extreme.

Some science fiction novels have people not using hours, but instead using ship watch periods to measure time. Usually one "watch" is four Terran hours, with six watches in a Terran day of 24 Terran hours. Sometimes you'll see the term "ship-day", meaning Terran Standard Day as understood by a starship crewman.

COUNTING THE COST

(ed note: Tyl is a mercenary arriving on the planet Bamberg. Desoix is explaining the local situation.)

      "One thing," Desoix said, looking out the window even though the initial spray cloaked the view. "Money's no problem here. Any banking booth can access Hammer's account and probably your account back home if it's got a respondent on one of the big worlds. Perfectly up to date. But, ah, don't talk to anybody here about religion, all right?"
     He met Tyl's calm eyes. "No matter how well you know them, you don't know them that well. Here. And don't go out except wearing your uniform. They don't bother soldiers, especially mercs; but somebody might make a mistake if you were in civilian clothes."
     "What's the problem?" Tyl asked calmly. From what he'd read, the battle lines on Bamberia were pretty clearly drawn. The planetary government was centered on Continent One—wealthy and very centralized, because the Pink River drained most of the arable land on the continent. All the uniquely flavorful Bamberg tobacco could be barged at minimal cost to Bamberg City and loaded in bulk onto starships.
     Desoix laughed without even attempting to make the sound humorous. "Well," he said, "do you know when Easter is?"
     "Huh?" said Tyl. "My family wasn't, you know, real religious … and anyway, do you mean on Earth or here or where?"
     "That's the question, isn't it?" Desoix answered, glancing around the empty cabin just to be sure there couldn't be a local listening to him.
     "Some folks here," he continued, "figure Easter according to Earth-standard days. You can tell them because they've always got something red in their clothing, a cap or a ribbon around their sleeve if nothing else. And the folks that say, 'We're on Bamberia so God meant us to use Bamberg days to figure his calendar … well, they wear black."
     "And the people who wear cloaks, black or red," Desoix concluded. "Make sure they know you're a soldier. Because they'd just as soon knock your head in as that of any policeman or citizen—but they won't, because they know that killing soldiers gets expensive fast."
     Tyl shook his head. "I'd say I didn't believe it," he said with the comfortable superiority of somebody commenting on foolishness to which he doesn't subscribe."But sure, it's no screwier than a lot of places. People don't need a reason to have problems, they make their own."
     "And they hire us," agreed Desoix.

     As for the populace, its members knocked in each other's heads depending on what each was wearing that day.
     Just normal politics, was all. Normal for places that hired the United Defense Batteries and other mercenary regiments, at any rate.
     Two drivers, one with a load of produce and the other carrying hand bags, were snarling. Three black-cloaked toughs jumped the driver with the red headband, knocked him down, and linked arms in a circle about the victim so that they could all three put the boot in.
     At least a dozen thugs in red coalesced from nowhere around the fight. It grew like a crystal in a supersaturated solution of hate.
     The police had their stunners out and were radioing for help, but they kept their distance. The toughs wore body armor beneath their cloaks, and Desoix heard the slam of at least one slug-throwing pistol from the ruck.
     "Say," asked a blond private Desoix couldn't call by name until his eye caught stenciling on the fellow's helmet: Karsov. "Is there any chance we're going to move, sir? Farther away from all this? It gets worse every day."
     "What's …" Desoix began with a frown, but he turned to view the riot again before he finished the question—and then he didn't have to finish it.
     The riot that Desoix had put out of his mind by steely control had expanded like mold on bread while he walked the three hundred meters to the shelter of his gun and its crew. There must have been nearly a thousand people involved—many of them lay-folk with the misfortune of being caught in the middle, but at least half were the cloaked shock troops of the two Easter factions.
     Knives and metal bars flashed in the air. A shotgun thumped five times rapidly into a chorus of screams.
     "Via," Desoix muttered.
     A firebomb went off, spraying white trails of burning magnesium through the curtain of petroleum flames. Police aircars were hovering above the crowd on the thrust of their ducted fans while uniformed men hosed the brawlers indiscriminately with their needle stunners.

From COUNTING THE COST by David Drake (1987)

Metric Time

One solution appears in Joan Vinge's The Outcasts of Heaven's Belt. In the Heaven's Belt system, there are no habitable planets, but zillions of mineral rich asteroids. That's where the people live. The only time unit is the Second (this is sometimes called Metric Time). Three kiloseconds is about an hour, thirty megaseconds is about a year, you can read it on the chart above. It works regardless of the orbital period of the particular space habitat, you can calculate the duration between any two points in time with simple subtraction, it's great!

This system is also used in Charles Stross' novel Accelerando. The following tables are from here.

Second-style to Conventional Conversion Table
Second-styleConventional
1 kilosecond16.7 minutes
1 megasecond11.6 days
1 gigasecond32 years
1 terasecond32,000 years
1 petasecond32,000,000 years
Conventional to Second-style Conversion Table
ConventionalSecond-style
1 hour3.6 kiloseconds
1 Earth day86.4 kiloseconds
1 week604.8 kiloseconds
1 Earth month2.6 megaseconds
1 Earth year31.6 megaseconds
1 century3.16 gigaseconds

Vernor Vinge used the system in A Deepness In The Sky, also known as After Epoch Astronauticum. The zero point is set to Neil Armstrong's lunar walk, though when one does that the entire system starts looking suspiciously like Unix time, or POSIX time (Armstrong was in 1969, Unix time starts in 1970).

Astronomers use a similar system that is based on days instead of seconds, the Julian Day calendar. There are no years, months or weeks, just days. Day zero is noon on January 1, 4713 BC. The date was chosen because it was the last time that three particular calendrical cycles converged.

Metric Time and Longitude

Ralph Buttigieg points out the fact that metric time does not work on the surface of a planet, due to our quaint way of measuring Longitude and celestial Right Ascension. Back in the age of sail, measuring lattitude was exceedingly easy to do with a sextant.

Longitude was hard, because measuring it requires an accurate clock, since the determination depends upon measuring how far the Earth had rotated upon its axis. Unfortunately in those days, the only accurate clocks were based upon pendulums, which won't work in a ship pitching with the ocean waves. After the British fleet was wreaked in 1707 due to an error in longitude, the British government offered the longitude prize to the first person to devise an accurate shipboard method of determining longitude. John Harrison won the prize by inventing a spring based chronometer, though the British board of longitude tried to cheat him out of the prize money.

Anyway, the point of all this is that longitude is measured in increments of the planetary day, which of course is of different lengths from planet to planet. Which puts a monkey wrench into plans of using some sort of universal metric time.

Decimal Time

There are other Decimal Time systems based on decimal Day units. 1 dekaday is about a week and a half, 1 centiday is about 14 minutes, and so on.

The Swiss watchmaking company Swatch invented Swatch Internet Time, where the 24 hour day is divided up into 1000 parts called ".beats", each .beat being 1 minute and 26.4 seconds. This is actually an advertising gimmick. It is a rehash of the French decimal time system invented right after the French Revolution in the far futuristic year 1793. You can tell that it is intended for advertising purposes since out of all the systems invented in the last two hundred years, it is the only one that moves the prime meridian from Greenwich England to Swatch Headquarters. Swatch Internet Time faded away due to lack of interest, unsurprisingly.

Of course, since all of these systems are based on the Terra-centered "Day" unit instead of the metric system "Second" unit, they are also much more parochial.

A "Decimal Time" system is one where the various units are decimal fraction or multiples of each other (e.g., A decimal hour divided into 100 decimal minutes, each minute composed of 100 decimal seconds). A "Metric Time" system is a decimal time system with only one unit, and the everything is expressed by adding a metric prefix to that unit (e.g., second, kilosecond, megasecond). In addition, a metric unit only defines units of time interval (as does a stopwatch), not time of day (as does a clock).

As an example, in Isaac Asimov's The Naked Sun, the Solarians use a decimal system. The Solarian hour as been divided into ten decads, each of which is divided into a hundred centads. This is not a metric system since the hour has not been divided into ten decihours, each of which is divided into a hundred millihours.

Star Trek

There was a flawed attempt to create a decimal time system in the TV show Star Trek, the infamous "Stardates." They were created on the spur of the moment by Gene Roddenberry to avoid the problem of tying each episode to specific dates. The writers were told to just pick four digits at random. Pedantic Star Trek fans have been trying ever since to retcon a system that would explain the dates.

Franz Joseph created his own system for Stardates: they are conventional Gregorian dates written in the form YYMM.DD (e.g., February 13, 1998 would be Stardate 9802.13). This is not considered canon. However, computer programmers have long noted the advantages of writing dates in odometer order. It simplifies sorting items by time. For example, if you have a series of files on your hard drive with names that start with a time stamp in YYMMDD form, when you examine that directory with the file names sorted alphabetically, the files will automatically be in chronological order.

The flaw with Franz Joseph's system is that is it not clear if Stardate 9802.13 refers to February 13, 1998, February 13, 2098, February 13, 2198, February 13, 2298 and so on.

Battletech

Mark Temple mentions the system used in Classic Battletech novels

In the Classic Battletech novels, particularly in the novel Tactics of Duty, a general solution to adapting to other planets was illustrated.

The length of a second remained the same, as did the number of seconds in a minute. but each planets day was divided up into twenty-four equal periods (sometimes with a twenty-fifth unequal period to make up the slack), which were the hour. So a fast rotating planet's hour would be less than Earth's, and a slow rotating planet's hour would be longer.

The number of days in a week was usually kept at seven, and the number of months left at twelve (sometimes with a few extra days tacked on at the end of the year to keep the months even). This meant a planet with a longer year would have more weeks in its months, a planet with a shorter year would have fewer (Which was the core of a supply problem used to illustrate the system. The military unit of the book used the Terran calendar, but the locals used one where the months were about two-thirds of Earth's. A supply clerk who was a local filled out forms using local months, meaning the supplies came faster, which drove up the expenses...)

Really odd worlds broke this system though, and Battletech has its share. For example, in the novel Decision at Thunder Rift, the planet of Trellwan had a year about three local days long, due to the planet orbiting a dwarf star and being almost tidally locked. That planet used Terran hours and twenty-four hour days, but divided up its year into 'light' and 'dark' months, each half a local day long.

Mark Temple

Measuring Distance

Astronomers measure the distance between stars using parsecs, but science fiction writers almost always use light years. Parsecs are more scientific, but there you go. Multiply parsecs by 3.26 to get light years, divide light years by 3.26 to get parsecs.

About the only place I've encountered parsecs in science fiction is in the novels of Isaac Asimov, the role playing game Traveller, and that stupid comment by Han Solo.

Traveller uses parsecs because they are very close to the average distance between stars. This means if you are created a Traveller-style sub-sector 2D star map you can cram as many stars as possible into the map with a minimum of wasted hexagons.

Strange sounding alternative metric units of length can be invented as well.

Erik Max Francis points out that the marvelously correct SI unit "megameters" makes an appearance in, of all places, the Americanized anime "Star Blazers". That anime was originally "Space Battleship Yamato", it is unclear if the term "megameters" appears in the original Japanese. One megameter is one thousand kilometers or about 620 miles.

Another metric system of measure appears in the SF show Battlestar Galactica. This is slightly odd since they use the same units for time as well as distance. They could be related by a rate, such as the speed of light. This is what scientists use when they talk about light-seconds, light-minutes, light-days, and light-years.


In Isaac Asimov's Foundation and Empire, Toran jumps his starship through hyperspace into the star system containing the planet Haven, then has to travel "several milli-microparsecs" to the planet. "Milli-micro-" is an obsolete term meaning "nano-" or 10-9. That would make one milli-microparsec about 31,000 kilometers, or about 1/13th the distance between Terra and Luna.

FactorDistanceDescription
ParsecsOther
1001 parsec (pc)3.26 Light Years74% of the distance between Sol and Proxima Centauri
10-11 deciparsec (dpc)20,627 AUSol to outer boundary of Hills section of the Oort Cloud
10-21 centiparsec (cpc)2063 AUSol to inner boundary of Hills section of the Oort Cloud
10-31 milliparsec (mpc)206 AUApproximately four times the Sol-Pluto aphelion
10-61 microparsec (μpc)0.21 AUA bit less than the Sol-Mercury semi-major axis
10-91 nanoparsec (npc)30,857 Kilometers2.5 times the diameter of Terra
10-121 picoparsec (ppc)31 KilometersDiameter of Baltimore, Maryland USA
10-151 femtoparsec (fpc)31 MetersLength of a Blue Whale
10-181 attoparsec (apc)3 Centimeters2/3 the length of your finger
10-211 zeptoparsec (zpc)0.031 Millimeters0.06 the diameter of a grain of salt
10-241 yoctoparsec (ypc)0.000031 MillimetersApproximately the length of 160 bacteria laid end to end.

Measuring Position

For a spacecraft pilot sitting in the control couch, there lots of specific terms for directions relative to the pilot, which can be found here.

Zodiac Longitude
LongitudeSymbolSign
Aries
30°Taurus
60°Gemini
90°Cancer
120°Leo
150°Virgo
180°Libra
210°Scorpio
240°Sagittarius
270°Capricorn
300°Aquarius
330°Pisces

For absolute positions within a solar system, you'd probably use some kind of spherical celestial coordinate system, centered on the primary star, with the fundamental plane set to the primary's ecliptic (in other words: a heliocentric ecliptic coordinate system). The zero point of the ecliptic longitude is at the vernal equinox of the Northern Hemisphere, traditionally known as "The First Point of Aries". For a quick jargon, longitude can be divided into 12 segments of thirty degrees each, named after the signs of the Zodiac.

In the novel Phase Two, relative angular longitude measurement between two points is done in terms of "months", with one month equal to thirty degrees. This is related to the amount of time it takes Earth to travel thirty degrees around its orbit.

Space maps displaying the positions of local spacecraft are traditionally (in science fiction at least) shown in holographic spheres. Sky marshals will use a display based on absolute celestial coordinates as they control the strategy and tactics of a battle (center = primar star, zero longitude = vernal equinox or galactic center). Combat starships in the thick of a fight, on the other hand, will probably use a display based on coordinates relative to the ship in question (center = ship, zero longitude = current position of ship's nose).

For relative angular measure there are colorful archaic terms originating from astrology.

Angle Symbols
AngleNameSymbolNotes
ConjunctionIn same sign
18°Vigintile360° / 20
30°Semi-sextile360° / 12
One sign apart
32.727°Undecile360° / 11
36°Decile360° / 10
40°Novile360° / 9
45°Semi-square
(Octile,
Semiquartile)
360° / 8
51.429°Septile360° / 7
60°Sextile360° / 6
Two signs apart
72°Quintile
(Bidecile)
360° / 5
90°Square
(Quadrature,
Quartile)
360° / 4
Three signs apart
102.857°Biseptile360° / 3.5
360° / (7/2)
Septile × 2
108°Tridecile360° / 3.333
360° / (10/3)
Decile × 3
120°Trine360° / 3
Four signs apart
135°Sesquiquadrate
(Sesquisquare,
Trioctile)
360° / 2.647
90° + 45°
Square + Semisquare
144°Biquintile360° / 2.5
150°Quincunx
(Inconjunct)
360° / 2.4
Five signs apart
154.286°Triseptile360° / 2.333
360° / (7/3)
Septile × 3
165°Quindecile360° / 2.182
Opposition - 15°
Undecile × 5
180°Opposition360° / 2
Six signs apart

But you're going in the wrong direction. A.T. headquarters is in King sector, about five months from Belt City."

"Five months?" Paulsen laughed this time; a free laugh. "Oh, that's orbital distance, not the time it would take to get there. It's a Beltish system of direction. We use Earth's orbital velocity as the standard of distance for an asteroid—the way you use a clock face as the standard of position for an airplane; or a globe of Earth for the standard of reference in a spaceship.

"For instance, in an airplane—the way it's going would be twelve o'clock. If somebody comes up on it at a ninety-degree on the right, say, above it, that would be three o'clock high. Tells a guy where to look.

"But that wouldn't do you any good in a spaceship. Which way's up ? The way you 're facing or the way you're going? And are you in an acceleration couch lying down, or a couch-chair like ours? But— well, you've got the 3-D Plan Position Indicator. It's f a globe. You use it like a globe of Earth for your reference."

Paulsen pointed to the global PPI. The faint glow of orange grid reference lines made it look very much like a skeletonized globe of Earth. The navigation stars that the computer selected from the multitude of stars around them shown as bright yellow dots on the outside surface of the globe. In the center of the globe was one green spark that represented their own ship. Any outside object, Stan knew, would be represented by a red spot within the globe; or if it were a planet or other sizable object, it would intrude as a large red ball. The north-south axis of the globe was in line with the ship's axis; north the direction in which they were going, south the direction from which they were pushed.

"You're in a squadron, diving on the Earthies, and you want to tell the other ships which one you're taking. You use latitude—not many of them; about twenty, forty and sixty degrees of latitude. Then north and south is like in the scope here; north is the way you're going. East and west is a reference from where you're sitting—east is the right side of the scope from here. Then farside and nearside, meaning farside of the scope or near. So if the ship you're after is—well, I don't know how to describe it except to say 'north forty farside east.' That would mean ahead of my ship at an angle of about forty degrees on the far side of my PPI scope and on an east angle from me. Get it?"

"I think so."

"But an asteroid—well, A.T. is in a position that puts it in line with a spot on Earth's orbit that's five months Earth speed further along that orbit than Belt City. So they're five months apart."

"Then you just mean that's its relative position?"

"Yep. Wouldn't take more than two weeks to reach it in this crate. But now, if you want to say where an asteroid is in the Belt, not relative to you in distance, but just where it is, you use the zodiac sign. For instance, Belt City's just entered Taurus; and A.T. is in Libra. Distance is in months; position is in zodiacal sign. Right?"

"Sure. It's easy once you think about it. Makes sense." "Then there's the other part, the sectors. They're named like a deck of cards—ace, king, queen, jack, ten. The Belt's not evenly spaced around its orbit, you know. It sort of divides up into five sectors, with a fair amount of fairly empty space between. So you've got the sectors to contend with too. Think you can manage?"

From Phase Two by Walt and Leigh Richmond (1979)

Measuring Everything Else

Planck Units

Erik Max Francis has created a powerfully compelling measurement system based on fundamental Planck units. Well, in reality he said it was not particularly revolutionary, he just did the multiplication, and actually using it would be extraordinarily silly. But for science-fictional purposes, it is far more scientifically accurate than using centons and yarens.

The system was modified by Sean Williams and Shane Dix for use in their "Orphans" novels.

In physics, there are five universal physical constants: speed of light in vacuum, Gravitational constant, Dirac's constant or "reduced Planck's constant", Coulomb force constant, and Boltzmann constant. Planck units are units that are defined in such a way that if you express any of the five universal constants in terms of Planck units, their value is "one."

Planck units are pretty much standard when doing relativity theory, and have been since at least about the 1970's (at least, Misner, Thorne, and Weaver discuss Planck units in their classic textbook "Gravitation").

A related idea is atomic units, where the electric charge, the quantum of action (Planck's constant h-bar) and the electron mass are set equal to unity, creating a system where the fundamental length scale is the Bohr radius of hydrogen and the fundamental energy scale is twice the binding energy of the hydrogen atom in its ground state (I work with these units a lot for my real job). In this system, the speed of light is equal to one over the fine structure constant (c ~ 137, alpha ~ 1/137). It is a very convenient system of units for performing calculations in solid state, condensed matter, and atomic physics.

Luke Campbell

There are five Planck units: Planck length, Planck mass, Planck time, Planck charge and Planck temperature. For his system Mr. Francis only needs the first three.

As an aside, Mr. Francis says:

Another issue that is quietly not mentioned anywhere that I'm aware of is that the Planck constant is not really known to sufficient precision to base a system of units on it.

Erik Max Francis

A measurement system needs a set of fundamental units, from which all the other units can be derived. For his system Mr. Francis used the SI fundamental units: length, mass, time, electric current, thermodynamic temperature, luminous intensity, and amount of substance.

For length, mass, and time units just use the Planck units directly.

For electric current (charge divided by time), use the (unit independent) magnitude of the charge on an electron for charge, and Planck time for time.

For thermodynamic temperature, it can be derived with the Boltzmann constant. The Boltzmann constant is equal to energy divided by temperature, so simple algebra will give you the equation: temperature equals energy divided by Boltzmann constant. For the energy unit see below.

Luminous intensity is tricky, see Mr. Francis' essay for his solution.

And for amount of substance, this isn't a strictly derivable unit. Mr. Francis proposes to replace the unit with the actual number of atoms (e.g., instead of one mole, just use Avogadro's number 6.02 x 1023.)

Again, for details about the units derived from the fundamental units, refer to the essay. Any unit not defined is left as an exercise for the reader.

Erik Max Francis' Planck Unit System

Fundamental Units
QuantitySymbolValue
Planck massmP2.177 x 10-8 kg
Planck lengthlP1.616 x 10-35 m
Planck timetP5.391 x 10-44 s
lengthL1.616 x 10-35 m
massM2.177 x 10-8 kg
timeT5.391 x 10-44 s
currentC == e/T2.972 x 1024 A
temperatureE == M L2 T -2/k1.415 x 1032 K
plane anglerad1 rad
solid anglesr1 sr
Mechanical Units
QuantitySymbolValue
forceM L T -21.210 x 1044 N
energyM L2 T -21.956 x 109 J
powerM L2 T -33.629 x 1052 W
frequencyT -11.855 x 1043 Hz
pressureM L-1 T -24.635 x 10113 Pa (yikes!)
Radiation Units
QuantitySymbolValue
activityT -11.855 x 1043 Bq
absorbed doseM L2 T -2 E-11.382 x 10-23 Gy
dose equivalentM L2 T -2 E-11.382 x 10-23 Sv
Electromagnetic Units
QuantitySymbolValue
capacitanceM-1 L-2 T4 C21.312 x 10-47 F
chargeT C1.602 x 10-19 C
electric conductanceM-1 L-2 T3 C22.434 x 10-4 S
inductanceM L2 T -2 C-22.215 x 10-40 H
magnetic fluxM L2 T -2 C-16.582 x 10-16 Wb
magnetic flux densityM T -2 C-12.520 x 1054 T
resistanceM L2 T -3 C-24.108 x 103 Ω
voltageM L2 T -3 C-11.221 x 1028 V

Adjusted Planck Units

Adjusted Plank Units
QuantityValue
Mass2.177 kg
Length1.616 m
Time0.5391 s

As previously mentioned, this system was adapted by Sean Williams and Shane Dix for their "Orphans" novels. The authors state that they have adapted Mr. Francis' ideas to suit their needs, and any errors introduced in the process are theirs.

Sean Williams and Shane Dix postulate the new system was adopted in the wake of even more disasters like the Mars Climate Orbiter fiasco. That was caused due to the fact that Lockheed Martin used English units while NASA (like the rest of the civilized world) uses Metric units. Everybody just assumed they were all using the same units, and didn't discover differently until the probe ricocheted off the Martian atmosphere. This sent the probe off into oblivion and $125 million dollars down the drain.

In the novels, Mr. Francis's system is modified somewhat. The Planck units are fundamental, but have exceedingly inconvenient sizes. One inch is about 157 billion quadrillion quadrillion Planck meters, an average person masses almost three trillion Planck kilograms, one hour is equal to about a trillion quadrillion quadrillion quadrillion Planck minutes.

So they scaled the Planck units, multiplying them by 1043. This makes the units more human sized.

Time

The time units were fiddled with so they

  1. were vaguely the same as the old units
  2. used Adjusted Planck time units and
  3. were more or less decimal

Hours and minutes were divided into 100 sub-units. The day was split into two ten-hour halves: practical but not too unlike the old. And ten months of six five-day weeks gives one great flexibility when scheduling rosters and planning. From Echoes of Earth:

Adjusted Plank Time Units
UnitSizeConventional Equivalence
1 new second0.54 old second
1 new minute100 new seconds0.90 old minute 54 old seconds)
1 new hour100 new minutes1.5 old hours (90 old minutes)
1 new day20 new hours1.2 old days (30 old hours)
1 new week5 new days0.89 old week (6.2 old days)
1 new month6 new weeks1.2 old months (5.3 old weeks)
1 new year10 new months1.025 old years (12 old months)

Distance

The distance units were chosen to be sort of a compromise between the old Metric and the old English units, since in the novel the US was still stubbornly and idiotically sticking to English. The new centimeter was between the old centimeter and the inch. The old mile and the old gallon was very close to the new kilometer and new liter.

Adjusted Plank Distance Units
UnitSizeConventional Equivalence
1 new centimeter1.6 old cm, or 0.64 inches
1 new decimeter10 new cm6.5 inches
1 new meter10 new dm1.6 old m, or 3.3 feet
3 new meters10 feet
1 new kilometer1000 new meters0.97 mile
1 new hectare2.6 old hectares6.4 acres
1 new liter (dm3)4.2 old liters1.1 gallons

Mass

The jingle in the US was "five old pounds equal one new kilogram".

Adjusted Plank Mass Units
UnitSizeConventional Equivalence
1 new g2.2 old g
1 new kg1000 new g4.8 old pounds
1 new tonne1000 new kg2.1 old tons
1 new ampere2.972 old ampere

Temperature

Adjusted Plank Temperature Conversions
UnitCentigradeFahrenheitKelvin
1.415° (misprint?)2.563°1.415°
-273.15°-459.67°0° (absolute zero)
193°32°273.15° (freezing point H2O)
264°100°212°373.15° (boiling point H2O)

Constants

Many commonly used constants have simple values when expressed in Adjusted Planck Units.

Adjusted Plank Temperature Conversions
QuantityValue
c (the speed of light)1.00 x 108 ms-1
1 light-year6.00 x 1015 m
1 light-hour1.00 x 1011 m
1 parsec2.0 x 1016 m
1 g1.0 light-year/year2
1 solar radius430000 km
1 Earth radius4000 km (equatorial)
geostationary orbit22220 km (Earth)

Conversion Factors

The following conversion factors will convert from the old International System of Units to the new Adjusted Planck Standard International Units.

Conversion Factors
ValueUnitFactor
Velocitym/s10.334
Accelerationm/s21.76
Densityg/cm31.92
PressurePa0.216
ForceN0.0818
EnergyJ0.0506
FrequencyHz1.86
ResistanceΩ0.241
VoltageV0.0811

Alternate Metrification

Mr. Francis doesn't approve of such alternate metrification in principle. He is, however, quick to say that he is not talking about Sean Williams and Shane Dix. What he is annoyed at is some people who want to actually propose alternate second-minute-hour-type systems to replace the existing SI unit system in the real world (which of course, is not at all what Mr. Williams and Mr. Dix were doing).

It's a weird mishmash of the raw Planck units -- which are essentially so awkward as to be totally unusable -- and a reformulation of different (non-metric) multiples of "new" units like "new hours" in order to refit them into roles that are vaguely like what the old ones were, but with the values slightly different so that they're metric... but not really.

For instance, there are 100 new seconds in a new minute, 100 new minutes in a new hour, 20 new hours in a new day, 5 new days in a new week, 6 new weeks in a new month, and 10 new months in a new year. The whole point of a metric system is that the ratios are powers of ten, and especially when you're dealing with modern metric systems like SI, a primary goal is that the unit system is coherent, meaning that the conversion factors between different units are unity.

More generally, I very strongly believe that any alternative unit system should not reference old names for non-metric divisions like "hour." This will only lead to confusion, and without much use. If you're talking about time systems in other local environments where the days and years are of different lengths, then this adds a new layer of confusion because now you have to figure out whether they mean Earth hours or Epsilon Eridani IV hours.

Note that this isn't quite even academic. It has been proposed from time to time in the United States to assist with metrication that maybe we should reformulate the old units in relatively even ratios of metric units, to get people used to the switch. So for instance, 1 kg = 2.2 lb, so make 1 "new pound" = 0.5 kg. That way people can get used to the idea of using metric without the pain, right? That has to be just about the dumbest idea for metrication I've ever heard of: confusingly changing units for the supposed purpose of helping them learn a new unit system, but then making them learn the new unit system later. I guess it's a two-for-the-price-of-one type of deal. Instead, just learn the new unit system and be done with it. (Note that, as an American, I was part of the generation that was vigorously exposed to the metric system when I was young and totally bought into it. Then the rest of the country kind of got bored and forgot about it.)

Truth be told, I think the executive summary is that having a coherent, metric system of units with reasonable base units for a wide range of endeavors is the goal. And we already have that in SI. Any modifications to that system seem to be only to be done for flair and not for any good purpose. Not that (15 pieces of) flair is a bad thing, but often, it seems, when people come up with neat alternative unit systems for the sole purpose of coming up with neat alternative unit systems, they kind of miss the point and makes ones that are qualitatively worse than SI.

Erik Max Francis

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