Starmap Main > Software
ρ=Σ+Ψ
Stories of the Stars: Lyran. Artwork by Frank Paul
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AstroSynthesis
is not free, but this Windows program looks like the answer to a star-mapper's dream.
It rotates the map, draws routes, even generates solar systems. It is due out
Spring 2003.
Late breaking note: I have had a chance to experiment with a pre-production version.
You must get this program. It does it all: automatic route creation, filtering by
galactic empires, spheres of influence, it even generates *.AVI movies walking
through the map. It also allows importing your own star databases.
If you are serious about starmapping in general and interstellar empires in
particular, you owe it to yourself to get this program.
Even later breaking note: Version 2.0 is out, and it adds tons of "must-have" features.
This version can handle about a hundred times as many stars, and includes various star searching functions.
It imports/exports XML files.
It has sophisticated orbital mapping for solar systems, and transit time calculation.
It has movable markers for starships, fleets, and other objects. It handles sub-sectors.
Planets icons can be replaced by national flags. And it will accept third party plug-ins
written in VBScript for solar system generation. Recommended!
Project AstroFly is a 3D starmapping program
that includes both the Hipparcos and Tycho catalogs. This is a most powerful program.
View location can be set anywhere in space, stars can be filtered by several parametersm,
stars can be located on the Hertzsprung-Russell diagram, and a wireframe outline of
the galaxy can be superimposed on the map. (Thanks to David Gordon for suggesting this link)
Celestia
is a dynamite and scientifically accurate star program. It has about 200,000 stars (2.1 million
with the add-on) and a full set of planets, including the extrasolar ones. It is freeware, for
Mac, Windows, and Linux. (Thanks to Michael A. Piva for suggesting this link)
Here is an site
containing CHVIEW.EXE, a beta version of an IBM program to display the
local stellar area, assign empires to groups of stars, draw trade routes,
and whatnot. (There is a mirror
site for European browsers) Download CHVIEW.EXE, CHVIEW.DOC, and at
least one of the following: 100.ZIP, 25-50.ZIP, and/or 250.ZIP. Warning:
this site is very slow! The program is under development by some
fans of C.J. Cherryh's DOWNBELOW STATION novels. Note that this is a new
site containing the program.
Partiview
For Mac, Windows, Linux and IRIX. Joseph Kulhavy had this to say about Partiview:
Partiview is an interactive data visualization tool written by
Stuart Levy at the National Center for Supercomputing Applications (NCSA)
that enables static and animated data visualization in 3-D and can display
2-D images and 3-D polygonal models as well; Partiview is a generalized
software tool used in many different scientific data display applications.
Since 1998, the Office of the Director of the Hayden Planetarium (within the
Department of Astrophysics, American Museum of Natural History) has
underwritten the development of a shell wrapper and a series of data sets
for various stellar displays including Partiview, thereby creating an
extremely powerful desktop planetarium. In fact, the data sets can be
adapted (with third-party add-ons) to control globe-planetarium projection,
as used at the Hayden Planetarium.
These data sets have been aggregated with Partiview as a downloadable
software package titled "Digital Universe", as featured in a cover-story
article in Natural History a couple years ago ("Virtual Universe" April
2004). For more information on the Digital Universe Atlas, see
http://haydenplanetarium.org/universe/.
Digital Universe was written by
Brian Abbott, Carter Emmart, and Ryan Wyatt.
The various data sets include the Milky Way Atlas, the Extragalactic Atlas,
a simulation of the WISE brown-dwarf survey, and other items, all displayed
in a fully navigable 3-D environment.
Professional astronomers have written other extensions for Partiview over
the years to include features like planet modeling, stellar evolution,
embedding (as an add-on) in LightWave3D, spacecraft tracking, and so on;
more information is available at
http://groups.google.com/group/partiview.
Partiview has been particularly useful for astronomers; various
visualizations include orbit patterns around black holes, 3-D structures of
supernovae, and so on.
Although Partiview was developed in a Unix environment, Digital Universe
("DU") has wide cross-platform compatibility, and is available in
easy-to-install packages for Windows, Mac OS X, Linux, and IRIX.
Here is Claus Børnich's
It's
Full Of Stars!, an IBM program in PKZip format (about 1.6 meg). This
exceedingly useful freeware program allows one to map local space, assign
empires, races, and solar systems. It's a big file, but it is worth the
download. And please give Mr. Børnich some feedback. It's little
enough to pay for such a worthwhile program.
{Late breaking news: It's Full Of Stars is now in version 2.0.1!}
{Later breaking news: It's Full Of Stars is now in version 2.1!}
{Even later breaking news: It's version 2.2!}
Starmap
For Linux/Unix and Windows. Source code uses the wxWindows C++ cross-platform application framework.
Star Gen
is a freeware program that generates solar system using the Accrete algorithm. Freeware for
Mac, Windows, and Linux, and it even includes the source code! There is also an
online version.
Here is the
SauronWeb 3D Star Map,
a Windows application for rotating starmaps, and labeling system for interstellar
empires and whatnot. Unfortuantely it seems to have become orphan software.
Here is
Star Generator,
a program that generates star systems for RPG games.
Here is
Star 3,
a Windows program that reads in Gliese star data and outputs VRML files.
Here is the source
code for Accrete, a program that generates solar
systems by mathematically simulating a collapsing nebula and the accretion
of planets. It is written in some version of C, and comes with an impressive
bibliography and reading list. It is based on a Stephen Dole RAND
study (This study can be ordered online from the Rand site, do an author
search
for "Dole"). I believe that the program's author is Matthew Burdick. It
came from ftp://caliban.physics.utoronto.ca/pub/accrete.tar.z. It is in
PKZip format, and is about 24K in size. As this is source code, you will
need a C compiler to run it. But at least you know it doesn't have any
nasty computer viruses (virii?).
(For those trusting souls out there who [a] are not afraid of
computer viruses and [b] do not have C compilers; here is the IBM
executable version of the program {about 82K} and the Macintosh
executable { about 64K, in BinHex 4 format }. Each time you run it,
a file called "NEW.SYS" is produced. This is a text file containing all
the info about the newly created solar system. There seem to be a bug,
as no file is created if "Collision between two planetesimals!" happens.)
And here is a sample solar system generated
by Accrete. In this output file, the heading "Smallest molecular weight
retained" refers to the planet's atmosphere. Look at this list
of atmospheric gasses. The only gases one could find on a given planet
will have molecular weights greater than the "smallest weight retained".
For instance, if the smallest is 45, one could only find Nitrogen dioxide,
Ozone, Sulfur dioxide, Sulfur trioxide, Krypton, and Xenon. As for which
of these actually occur in the planet's atmosphere, that is for you to
decide (translation: there is no conceivable way to calculate that). If
the smallest is greater than 130, the planet is airless. Also note that
Accrete generates the star's characteristics, like mass and luminosity.
You will have to match the star to an existing star, if you are really
nit-picky about these matters.
And here is a link to the Accrete
Home Page, with a couple of version, including a java applet (with
source code!)
Here
is a link to a starsystem generator program for IBM Windows. It is based
on a new theory of planetary formation.
Here is the source
code for World Builder, a program that helps designing
planets to specifications. It is written in BASIC by Stephen Kimmel. IBM
Windows users can run this program using QBASIC.EXE, if your version of
Windows was thoughtful enough to include it.
Here
is NearStar, an IBM program in PKZip format
created by Wayne Young. It displays
lots of nearby stars, and rotates them in real time. The user can select
stars and the program will calculate the distance between them. The program
was created as a play aid for the game 2300AD. Now includes the Pascal
source code!
Mark Smithhas
used the Gliese data to make a remarkable program. Jump here
to check it out! Now it includes a downloadable demo for IBM windows!
Max Lambertini has created
a marvelous program for mapping and managing the stars within 100 light
years! Warp Now can
print out starmaps, chart routes between stars with user settable maximum
distances, and generate solar systems using a system similar to the 2300AD
RPG. This web site also has other goodies for system builders, check it
out!
Here is CircumSpace, an IBM program in PKZip
format (about 185K). This is a shareware program that includes the closest
7780 stars, and allows one to move around like a software starship. It
can be used to see what the sky looks like at other star systems.
Here is a link to James R. Smith's fabulous Free
Virtual Galaxy! This IBM program allows one to move one's viewpoint
through a starfield generated by a user-supplied catalog of stars (it comes
with the Giese 3.0 data). It also allows one to set lines between user
selected stars, and includes a "compass" for equitorial or galactic co-ords
to maintain one's orientation. And it's Freeware! (actually it's JimSmithWare,
read the docs.)
Flash! Now available at the same site is the Free Virtual World program.
This allows users to create voxel like landscapes in 2.5D.
Here is a link to Sky 3-D,
an IBM Windows program by Corvus Software that allows one to move one's
viewpoint around the galaxy.
Here is a link to David Morgan-Mar's PostScript
Star Mapper, in C source code format. It can produce "flattened" 3-d
starplots as well as oblique views.
Here is a link to Jim Vassilakos' STARMAP,
a 3-D starmap generator/viewer for IBM MS-DOS. This is quite a package,
with lots of meat in it. it is intended for a SF novelist or a role
playing game referee, but has something for everyone. It also includes
archives of a prolonged discussion on the internet on the topic of alien
races, stardrives,
and planetary civilizations. The mapping program displays stars, and
will allow the user to create and display the associated solar systems,
make planetary maps, and attach detailed notes. This one's a keeper!
Here is a link to Thomas York's 3-D
Stars program for IBM MS-DOS, Windows 9.x or XP. This allows
one to physically fly around a 3-d model of the local star group. You can
also run the stars forwards and backwards in time plus or minus a million
years or so, to see the effects of stellar proper motion. There is also
a starmap maker program available. 1,400 stars in the unregistered version,
and over 2,500 in the full version.
Flash! 3-D Stars is now in version 1.1! Now the unregistered version
has 2,500 stars, and the registered version has the Gliese catalogue added
to that. New options include lens flare and configuration files.
Flash again! 3-D Stars is now in version 1.2! (It's free, too). It has two
star catalogs with 30,000 stars, and a pulsar catalog that demonstrates the
galactic disk. It also has a 2-d chart maker.
Here is a link to a professional looking shareware program by Eduardo
Nunes called Sky3d. ($35) Not only
does it show the galaxy, and local stars in 3-d, it is extendable with
plug-ins. Check it out!
Here is a link to a nifty shareware program StarStrider
for Win95 or later ($38). This uses the Hipparcos data. Don't think
that it's underpowered just because it's shareware, this program does it
all! All the star names, real time 3-D rotation, it even does red-blue
anaglyph images! Check this sucker out. It's well worth the shareware
fee.
Here is a link to my experimental program StereoStar
for IBM Windows. It allows one to load in a map based on the Gliese data
and rotate it in 3-D. You can view it as 3-D with the cross-eyed or wide-eye
method, or by using red-blue anaglyph glasses.
Celestia
is a dynamite and scientifically accurate star program. It has about 200,000 stars (2.1 million
with the add-on) and a full set of planets, including the extrasolar ones. It is freeware, for
Mac, Windows, and Linux. (Thanks to Michael A. Piva for suggesting this link)
Partiview
For Mac, Windows, Linux and IRIX. See the review.
Star Gen
is a freeware program that generates solar system using the Accrete algorithm. Freeware for
Mac, Windows, and Linux, and it even includes the source code!
Here
is an FTP site containing
a freeware version of MacSpin (for the Macintosh, of course), and some
sample data files. One of the files contains starmap data. This program
allows one to input x,y,z data, spin it on each axis to view it from all
angles, draw lines between selected points, and other neat stuff. Thanks
to Marty Egan for the
link.
Here is Orion,
a Macintosh program in HQX format (about 61K). This is a shareware game
that allows one to fly among the stars within 30 light years. It is a lot
of fun, and educational too! When you run it, pull down the apple menu
to select About Orion. This will give you access to the help file. Thanks
to Frank Henriquez for supplying
a copy.
Here is a link to David Morgan-Mar's PostScript
Star Mapper, in C source code format. It can produce "flattened" 3-d
starplots as well as oblique views.
Here is a link to Dr. John Cramer's Macintosh Hypercard stack that contains
information about Sol's
Neighbors.
Celestia
is a dynamite and scientifically accurate star program. It has about 200,000 stars (2.1 million
with the add-on) and a full set of planets, including the extrasolar ones. It is freeware, for
Mac, Windows, and Linux. (Thanks to Michael A. Piva for suggesting this link)
KStars:
For Unix, distributed under the terms of the GNU General Public License (GPL), Version 2.
StarPlot: A 3-Dimensional Star Chart Viewer
For Unix, freeware, source code available under the GNU General Public License.
Partiview
For Mac, Windows, Linux and IRIX. See the review.
Starmap
For Linux/Unix and Windows. Source code uses the wxWindows C++ cross-platform application framework.
GNU SpaceChart
For the GNU/Linux, FreeBSD and Solaris 8. Gnome environment.
Star Gen
is a freeware program that generates solar system using the Accrete algorithm. Freeware for
Mac, Windows, and Linux, and it even includes the source code!
Here is a link to David Morgan-Mar's PostScript
Star Mapper, in C source code format. It can produce "flattened" 3-d
starplots as well as oblique views.
Java, Online, VRML, Excel, or other
StarMap
is an online Java application which can manipulate a 3-D starmap. It includes details about
how the application and dataset were created.
Here
is a quick-and-dirty Microsoft Excel spreadsheet that will calculate
X,Y,Z co-ordinates for you.
Here is the
The Galactic Gazetteer,
a Javascript application that allows rotating starmaps in real time.
Here is
Hyades,
an online map of the Hyades star cluster (requires downloading a plug-in).
Here is the
SGC Galactic Tri-Coordinate Calculator link.
Just send him an email as per instructions and he'll send you a copy of the Excel spreadsheet.
Here is a link to
Virtual
Universe v1.0, a nice VRML demonstration of the stars within 50 light
years by Don Ware.
Keith
Wetzel has a nice set of web pages with indexed data for interstellar
trading routes. Click here
to give it a try!
Here is
a link to James Shuster's site,
which includes a VRML of the solar system, and another of stars within
a few light years of the sun.
Hereis
a link to Darren Garber's
site, which includes a VRML of the 64 closest stars, and another of bright
stars within 100 light years of the sun. Plus tons of other neat stuff.
Here
is a link to
an animated GIF of the Gliese Catalog created by Scott
Halbert. Warning, the file is about 2.2 megabytes.
Here is a link to
Ed Hobb's Star
View, a Java applet that will allow you to navigate around the closest
272 stars to the sun. Works really smooth, too!
Old Starmap
Here
is a very professionally done starmap created by Nelson
Cunnington . It shows the stars within 25 light years in gorgeous color!
Nelson is a professional, but impoverished, graphic designer and so will
not draw maps to order for nothing, so please don't ask. He is, however,
gloriously egomaniacal, so please feel free to email him praise for his
map.
Here
is a sample starmap I created of the 46 nearest
sunlike stars. Lines are draw between stars closer than a certain distance
(but I forgot what that distance is). SF Authors please note: feel free
to use this map when designing the universe your novels exits in. If you
do, it would be nice to mention me in the credits,
but I do not insist upon it. Now you have no excuse for unrealistic starcharts,
as I have done all the work for you. By the way, take a look in the upper
left hand corner. There is a nice trio of stars that are very close to
each other, but far from anybody else (DM-12°2449, DM-23°8646,
and DM-31°6229). They would make a nice little pocket star empire.
Here is a new sample starmap, in honor of this
web page's 5000th hit. It is all the Gliese 2.0 stars within 7 parsecs,
in galactic co-ordinates, with lines draw between all pairs of stars closer
than one parsec. The map was generated by the data in the file nearmap.doc,
mentioned below.
Here is a anaglyphic
starmap, of all the Gliese 3.0 stars within 5 parsecs, in equitoral
co-ordinates, with lines draw between all pairs of stars closer than 2
parsecs. You will need red-blue anaglyphic glasses, which are available
here.
If you are interested in how this map was made, check this website's section
See
A Show In Ster-ee-oh.
Here
is the IBM and Macintosh
source code for a program written by Brad
Jones which will read in the Version 3 Gliese data, accept user input
for various filter criteria and outputs a text file with the results. It
will also allow you to set the origin to something other than the sun,
and has three different levels of verbosity for the output. Very nicely
done. It is written in C. It is based on my cheezy little program below,
but don't hold that against it.
(For those trusting souls out there who [a] are not afraid of
computer viruses, and [b] do not have a C compiler; here is the IBM
executable {about 55K} and the Macintosh executable
version of the program {about 46K, in a BinHex4 file}. You will also need
the Gliese near star catalog version 3.0{about
219K}. The catalog is in PKZip format, and needs PKUnzip
or equivalent to expand it. Make sure that the catalog file is named
GLIESE3.DAT and is in the same directory as the program. When you run the
program, it will give you a menu allowing one to set various filter criteria.
Or you can set the criteria with command line options: (IBM version only)
'-n' turns on non-interactive
mode
'-ref X Y Z' sets the reference
point to (X, Y, Z); default is (0, 0, 0)
'-mindist X' changes minimum
distance to X; default is 0
'-maxdist X' changes maximum
distance to X; default is 5
'-minlum X' changes minimum
luminosity to X; default is 0
'-maxlum X' changes maximum
luminosity to X; default is 200
'-nobin' turns off binaries;
default is binaries on
'-long' turns on long output;
default is short
'-xlong' turns on extra-long
output; default is short
'-o FILE' sets the output
filename to FILE; default is 'gliese3.out'
NOTE: X, Y, and Z are
numbers; FILE is a filename )
FYI: human habitable planets are currently believed to occur around
stars with luminiosities between 0.4 and 2.0.
Here is a sample output file "filtered"
so to only list stars that within five parsecs, listed in "-xlong" verbose
mode. {about 28K}
Here is the entire Gliese 3.0 catalog
in "-xlong" verbose mode. {about 224K} It is in PKZip
format.
Here is the source
code for a quick-and-dirty little program which
will read in the Version 2 Gliese data, accept user input for various criteria
used to filter out certain stars (say, if you only wanted stars likely
to have human habitable planets), and outputs a text file with the results.
It is written in IBM Turbo Pascal 5.0. So sue me. ;)
(For those trusting souls out there who [a] are not afraid of computer
viruses, [b] do not have Pascal compilers, and [c] do have IBM computers;
here is the IBM executable version of the program
{about 17K}. You will also need the Gliese near star
catalog version 2.0{about 96K}. The catalog is in PKZip format, and
needs PKUnzip to expand it. After unpacking,
rename GLIESE2.DAT to GLIESE.DAT. Macintosh version will be created Real
Soon Now. )
Please note that this program can only read in the Gliese 2.0
catalog, not the 3.0. I'm working on it...
Here is a sample output file "filtered"
so to only list stars that are not binaries, and with luminosities between
0.4 and 2.0. This represents a good guess at the kinds of stars that might
harbor human habitable planets.
Here is a sample output file of the entire
Gliese 2.0 catalog.
Here is a sample output file of all the Gliese
2.0 stars closer than 7.0 parsecs (about 22.8 light years).
Here is a sample output file of most
of the stars that have actual names (i.e., "Spica" instead of "Kappa Fornacis").
Please note that unlike the other sample output files, all the co-ordinates
are in Light Years instead of Parsecs. Also note that as a general rule,
"named" stars are huge, blazing hot, and short-lived suckers who are very
unlikely to have human habitable planets. Most of the human habitable suns
are so relatively dim that they cannot be seen with the naked eye. Therefore,
they were not named by poetic ancient arabs, but instead by pedantic scientists
who, more often than not, just gave them boring catalog numbers. That is
why you'll find so many stars in these lists with drab names like DM-24°263
and LTT 10070. (Notable exceptions: Barnard's Star and Van Maanan's Star).
Please note that bright stars are useful as names for stellar "sectors".
In Issac Asimov's PEBBLE IN THE SKY, Earth was in the "Sirius sector".
A Note on Star names
The Gliese data uses standard astronomical abbreviations: "ZET
TUC" means Zeta Tucanae. Here is a list of the
abbreviations so that you may translate. An entry from the DM catalog,
such as "DM-24 263" should have a "degree" symbol in the space between
the 4 and the 2 ( i.e., DM-24°263 ).
+=======================(:)=== ^ ===(:)======================================+
| WINCHELL CHUNG |=| /_\ |=| I'm nobody. Nobody at all. But the |
|Nyrath the nearly wise |\| <(*)> |\| secrets of the universe don't mind. |
| nyrath@projectrho.com |=| /_/|\_\ |=| They reveal themselves to nobodies |
| |\| //|\\ |\| that care. OUTER LIMITS: Galaxy Being|
+=======================(:)=///|\\\=(:)======================================+
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