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Stories of the Stars: Lyran. Artwork by Frank Paul

Windows Applications


* AstroSynthesis is not free, but this Windows program looks like the answer to a star-mapper's dream. It rotates the map, draws routes, even generates solar systems. It is due out Spring 2003.

Late breaking note: I have had a chance to experiment with a pre-production version. You must get this program. It does it all: automatic route creation, filtering by galactic empires, spheres of influence, it even generates *.AVI movies walking through the map. It also allows importing your own star databases. If you are serious about starmapping in general and interstellar empires in particular, you owe it to yourself to get this program.

Even later breaking note: Version 2.0 is out, and it adds tons of "must-have" features. This version can handle about a hundred times as many stars, and includes various star searching functions. It imports/exports XML files. It has sophisticated orbital mapping for solar systems, and transit time calculation. It has movable markers for starships, fleets, and other objects. It handles sub-sectors. Planets icons can be replaced by national flags. And it will accept third party plug-ins written in VBScript for solar system generation. Recommended!


* Project AstroFly is a 3D starmapping program that includes both the Hipparcos and Tycho catalogs. This is a most powerful program. View location can be set anywhere in space, stars can be filtered by several parametersm, stars can be located on the Hertzsprung-Russell diagram, and a wireframe outline of the galaxy can be superimposed on the map. (Thanks to David Gordon for suggesting this link)

* Celestia is a dynamite and scientifically accurate star program. It has about 200,000 stars (2.1 million with the add-on) and a full set of planets, including the extrasolar ones. It is freeware, for Mac, Windows, and Linux. (Thanks to Michael A. Piva for suggesting this link)

* Here is an site containing CHVIEW.EXE, a beta version of an IBM program to display the local stellar area, assign empires to groups of stars, draw trade routes, and whatnot. (There is a mirror site for European browsers) Download CHVIEW.EXE, CHVIEW.DOC, and at least one of the following: 100.ZIP, 25-50.ZIP, and/or 250.ZIP. Warning: this site is very slow! The program is under development by some fans of C.J. Cherryh's DOWNBELOW STATION novels. Note that this is a new site containing the program.

* Partiview For Mac, Windows, Linux and IRIX. Joseph Kulhavy had this to say about Partiview:

Partiview is an interactive data visualization tool written by Stuart Levy at the National Center for Supercomputing Applications (NCSA) that enables static and animated data visualization in 3-D and can display 2-D images and 3-D polygonal models as well; Partiview is a generalized software tool used in many different scientific data display applications.

Since 1998, the Office of the Director of the Hayden Planetarium (within the Department of Astrophysics, American Museum of Natural History) has underwritten the development of a shell wrapper and a series of data sets for various stellar displays including Partiview, thereby creating an extremely powerful desktop planetarium. In fact, the data sets can be adapted (with third-party add-ons) to control globe-planetarium projection, as used at the Hayden Planetarium.

These data sets have been aggregated with Partiview as a downloadable software package titled "Digital Universe", as featured in a cover-story article in Natural History a couple years ago ("Virtual Universe" April 2004). For more information on the Digital Universe Atlas, see http://haydenplanetarium.org/universe/. Digital Universe was written by Brian Abbott, Carter Emmart, and Ryan Wyatt.

The various data sets include the Milky Way Atlas, the Extragalactic Atlas, a simulation of the WISE brown-dwarf survey, and other items, all displayed in a fully navigable 3-D environment.

Professional astronomers have written other extensions for Partiview over the years to include features like planet modeling, stellar evolution, embedding (as an add-on) in LightWave3D, spacecraft tracking, and so on; more information is available at http://groups.google.com/group/partiview. Partiview has been particularly useful for astronomers; various visualizations include orbit patterns around black holes, 3-D structures of supernovae, and so on.

Although Partiview was developed in a Unix environment, Digital Universe ("DU") has wide cross-platform compatibility, and is available in easy-to-install packages for Windows, Mac OS X, Linux, and IRIX.


* Here is Claus Børnich's It's Full Of Stars!, an IBM program in PKZip format (about 1.6 meg). This exceedingly useful freeware program allows one to map local space, assign empires, races, and solar systems. It's a big file, but it is worth the download. And please give Mr. Børnich some feedback. It's little enough to pay for such a worthwhile program.

 {Late breaking news: It's Full Of Stars is now in version 2.0.1!}
 {Later breaking news: It's Full Of Stars is now in version 2.1!}
 {Even later breaking news: It's version 2.2!}


* Starmap For Linux/Unix and Windows. Source code uses the wxWindows C++ cross-platform application framework.

* Star Gen is a freeware program that generates solar system using the Accrete algorithm. Freeware for Mac, Windows, and Linux, and it even includes the source code! There is also an online version.

* Here is the SauronWeb 3D Star Map, a Windows application for rotating starmaps, and labeling system for interstellar empires and whatnot. Unfortuantely it seems to have become orphan software.
* Here is Star Generator, a program that generates star systems for RPG games.
* Here is Star 3, a Windows program that reads in Gliese star data and outputs VRML files.
* Here is the source code for Accrete, a program that generates solar systems by mathematically simulating a collapsing nebula and the accretion of planets. It is written in some version of C, and comes with an impressive bibliography and reading list. It is based on a Stephen Dole RAND study (This study can be ordered online from the Rand site, do an author search for "Dole"). I believe that the program's author is Matthew Burdick. It came from ftp://caliban.physics.utoronto.ca/pub/accrete.tar.z. It is in PKZip format, and is about 24K in size. As this is source code, you will need a C compiler to run it. But at least you know it doesn't have any nasty computer viruses (virii?).

 (For those trusting souls out there who [a] are not afraid of computer viruses and [b] do not have C compilers; here is the IBM executable version of the program {about 82K} and the Macintosh executable { about 64K, in BinHex 4 format }. Each time you run it, a file called "NEW.SYS" is produced. This is a text file containing all the info about the newly created solar system. There seem to be a bug, as no file is created if "Collision between two planetesimals!" happens.)

And here is a sample solar system generated by Accrete. In this output file, the heading "Smallest molecular weight retained" refers to the planet's atmosphere. Look at this list of atmospheric gasses. The only gases one could find on a given planet will have molecular weights greater than the "smallest weight retained". For instance, if the smallest is 45, one could only find Nitrogen dioxide, Ozone, Sulfur dioxide, Sulfur trioxide, Krypton, and Xenon. As for which of these actually occur in the planet's atmosphere, that is for you to decide (translation: there is no conceivable way to calculate that). If the smallest is greater than 130, the planet is airless. Also note that Accrete generates the star's characteristics, like mass and luminosity. You will have to match the star to an existing star, if you are really nit-picky about these matters.

And here is a link to the Accrete Home Page, with a couple of version, including a java applet (with source code!)


*Here is a link to a starsystem generator program for IBM Windows. It is based on a new theory of planetary formation. 
* Here is the source code for World Builder, a program that helps designing planets to specifications. It is written in BASIC by Stephen Kimmel. IBM Windows users can run this program using QBASIC.EXE, if your version of Windows was thoughtful enough to include it.

*Here is NearStar,  an IBM program in PKZip format created by Wayne Young. It displays lots of nearby stars, and rotates them in real time. The user can select stars and the program will calculate the distance between them. The program was created as a play aid for the game 2300AD.  Now includes the Pascal source code!

map

 Mark Smithhas used the Gliese data to make a remarkable program. Jump here to check it out!  Now it includes a downloadable demo for IBM windows!


 Max Lambertini has created a marvelous program for mapping and managing the stars within 100 light years! Warp Now can print out starmaps, chart routes between stars with user settable maximum distances, and generate solar systems using a system similar to the 2300AD RPG. This web site also has other goodies for system builders, check it out!


* Here is CircumSpace, an IBM program in PKZip format (about 185K). This is a shareware program that includes the closest 7780 stars, and allows one to move around like a software starship. It can be used to see what the sky looks like at other star systems.

* Here is a link to James R. Smith's fabulous Free Virtual Galaxy! This IBM program allows one to move one's viewpoint through a starfield generated by a user-supplied catalog of stars (it comes with the Giese 3.0 data). It also allows one to set lines between user selected stars, and includes a "compass" for equitorial or galactic co-ords to maintain one's orientation. And it's Freeware! (actually it's JimSmithWare, read the docs.)

Flash! Now available at the same site is the Free Virtual World program. This allows users to create voxel like landscapes in 2.5D.


* Here is a link to Sky 3-D, an IBM Windows program by Corvus Software that allows one to move one's viewpoint around the galaxy. 
* Here is a link to David Morgan-Mar's PostScript Star Mapper, in C source code format. It can produce "flattened" 3-d starplots as well as oblique views.
* Here is a link to Jim Vassilakos' STARMAP, a 3-D starmap generator/viewer for IBM MS-DOS.  This is quite a package, with lots of meat in it.  it is intended for a SF novelist or a role playing game referee, but has something for everyone. It also includes archives of a prolonged discussion on the internet on the topic of alien races, stardrives,
and planetary civilizations. The mapping program displays stars, and will allow the user to create and display the associated solar systems, make planetary maps, and attach detailed notes. This one's  a keeper!

* Here is a link to Thomas York's 3-D Stars program for IBM MS-DOS, Windows 9.x or XP. This allows one to physically fly around a 3-d model of the local star group. You can also run the stars forwards and backwards in time plus or minus a million years or so, to see the effects of stellar proper motion. There is also a starmap maker program available. 1,400 stars in the unregistered version, and over 2,500 in the full version.

Flash! 3-D Stars is now in version 1.1!  Now the unregistered version has 2,500 stars, and the registered version has the Gliese catalogue added to that. New options include lens flare and configuration files.

Flash again! 3-D Stars is now in version 1.2! (It's free, too). It has two star catalogs with 30,000 stars, and a pulsar catalog that demonstrates the galactic disk. It also has a 2-d chart maker.



* Here is a link to a professional looking shareware program by Eduardo Nunes called Sky3d. ($35) Not only does it show the galaxy, and local stars in 3-d, it is extendable with plug-ins. Check it out!
* Here is a link to a nifty shareware program StarStrider for Win95 or later ($38). This uses the Hipparcos data.  Don't think that it's underpowered just because it's shareware, this program does it all!  All the star names, real time 3-D rotation, it even does red-blue anaglyph images!  Check this sucker out. It's well worth the shareware fee.
* Here is a link to my experimental program StereoStar for IBM Windows. It allows one to load in a map based on the Gliese data and rotate it in 3-D. You can view it as 3-D with the cross-eyed or wide-eye method, or by using red-blue anaglyph glasses.

Macintosh Applications


* Celestia is a dynamite and scientifically accurate star program. It has about 200,000 stars (2.1 million with the add-on) and a full set of planets, including the extrasolar ones. It is freeware, for Mac, Windows, and Linux. (Thanks to Michael A. Piva for suggesting this link)

* Partiview For Mac, Windows, Linux and IRIX. See the review.

* Star Gen is a freeware program that generates solar system using the Accrete algorithm. Freeware for Mac, Windows, and Linux, and it even includes the source code!

*Here is an FTP site containing a freeware version of MacSpin (for the Macintosh, of course), and some sample data files. One of the files contains starmap data. This program allows one to input x,y,z data, spin it on each axis to view it from all angles, draw lines between selected points, and other neat stuff. Thanks to Marty Egan for the link.

* Here is Orion, a Macintosh program in HQX format (about 61K). This is a shareware game that allows one to fly among the stars within 30 light years. It is a lot of fun, and educational too! When you run it, pull down the apple menu to select About Orion. This will give you access to the help file. Thanks to Frank Henriquez for supplying a copy.

* Here is a link to David Morgan-Mar's PostScript Star Mapper, in C source code format. It can produce "flattened" 3-d starplots as well as oblique views.
* Here is a link to Dr. John Cramer's Macintosh Hypercard stack that contains information about Sol's Neighbors.

Unix/Linux Applications


* Celestia is a dynamite and scientifically accurate star program. It has about 200,000 stars (2.1 million with the add-on) and a full set of planets, including the extrasolar ones. It is freeware, for Mac, Windows, and Linux. (Thanks to Michael A. Piva for suggesting this link)

* KStars: For Unix, distributed under the terms of the GNU General Public License (GPL), Version 2.

* StarPlot: A 3-Dimensional Star Chart Viewer For Unix, freeware, source code available under the GNU General Public License.

* Partiview For Mac, Windows, Linux and IRIX. See the review.

* Starmap For Linux/Unix and Windows. Source code uses the wxWindows C++ cross-platform application framework.

* GNU SpaceChart For the GNU/Linux, FreeBSD and Solaris 8. Gnome environment.

* Star Gen is a freeware program that generates solar system using the Accrete algorithm. Freeware for Mac, Windows, and Linux, and it even includes the source code!

* Here is a link to David Morgan-Mar's PostScript Star Mapper, in C source code format. It can produce "flattened" 3-d starplots as well as oblique views.

Java, Online, VRML, Excel, or other


* StarMap is an online Java application which can manipulate a 3-D starmap. It includes details about how the application and dataset were created.

* Here is a quick-and-dirty Microsoft Excel spreadsheet that will calculate X,Y,Z co-ordinates for you.
* Here is the The Galactic Gazetteer, a Javascript application that allows rotating starmaps in real time.
* Here is Hyades, an online map of the Hyades star cluster (requires downloading a plug-in).
* Here is the SGC Galactic Tri-Coordinate Calculator link. Just send him an email as per instructions and he'll send you a copy of the Excel spreadsheet.
* Here is a link to Virtual Universe v1.0, a nice VRML demonstration of the stars within 50 light years by Don Ware.

* Keith Wetzel has a nice set of web pages with indexed data for interstellar trading routes. Click here to give it a try!

* Here is a link to James Shuster's site, which includes a VRML of the solar system, and another of stars within a few light years of the sun.

* Hereis a link to Darren Garber's site, which includes a VRML of the 64 closest stars, and another of bright stars within 100 light years of the sun. Plus tons of other neat stuff.

*Here is  a link to an animated GIF of the Gliese Catalog created by Scott Halbert. Warning, the file is about 2.2 megabytes.

* Here is a link to Ed Hobb's Star View, a Java applet that will allow you to navigate around the closest 272 stars to the sun. Works really smooth, too!

Old Starmap


* Here is a very professionally done starmap created by Nelson Cunnington . It shows the stars within 25 light years in gorgeous color!  Nelson is a professional, but impoverished, graphic designer and so will not draw maps to order for nothing, so please don't ask. He is, however, gloriously egomaniacal, so please feel free to email him praise for his map.

*Here is a sample starmap I created of the 46 nearest sunlike stars. Lines are draw between stars closer than a certain distance (but I forgot what that distance is). SF Authors please note: feel free to use this map when designing the universe your novels exits in. If you do, it would be nice to mention me in the credits, but I do not insist upon it. Now you have no excuse for unrealistic starcharts, as I have done all the work for you. By the way, take a look in the upper left hand corner. There is a nice trio of stars that are very close to each other, but far from anybody else (DM-12°2449, DM-23°8646, and DM-31°6229). They would make a nice little pocket star empire.

* Here is a new sample starmap, in honor of this web page's 5000th hit. It is all the Gliese 2.0 stars within 7 parsecs, in galactic co-ordinates, with lines draw between all pairs of stars closer than one parsec. The map was generated by the data in the file nearmap.doc, mentioned below.


* Here is a anaglyphic starmap, of all the Gliese 3.0 stars within 5 parsecs, in equitoral co-ordinates, with lines draw between all pairs of stars closer than 2 parsecs. You will need red-blue anaglyphic glasses, which are available here. If you are interested in how this map was made, check this website's section See A Show In Ster-ee-oh



*Here is the IBM and Macintosh source code for a program written by Brad Jones which will read in the Version 3 Gliese data, accept user input for various filter criteria and outputs a text file with the results. It will also allow you to set the origin to something other than the sun, and has three different levels of verbosity for the output. Very nicely done. It is written in C. It is based on my cheezy little program below, but don't hold that against it.

 (For those trusting souls out there who [a] are not afraid of computer viruses, and [b] do not have a C compiler; here is the IBM executable {about 55K} and the Macintosh executable version of the program {about 46K, in a BinHex4 file}. You will also need the Gliese near star catalog version 3.0{about 219K}. The catalog is in PKZip format, and needs PKUnzip or equivalent to expand it. Make sure that the catalog file is named GLIESE3.DAT and is in the same directory as the program. When you run the program, it will give you a menu allowing one to set various filter criteria. Or you can set the criteria with command line options: (IBM version only)
'-n' turns on non-interactive mode
'-ref X Y Z' sets the reference point to (X, Y, Z); default is (0, 0, 0)
'-mindist X' changes minimum distance to X; default is 0
'-maxdist X' changes maximum distance to X; default is 5
'-minlum X' changes minimum luminosity to X; default is 0
'-maxlum X' changes maximum luminosity to X; default is 200
'-nobin' turns off binaries; default is binaries on
'-long' turns on long output; default is short
'-xlong' turns on extra-long output; default is short
'-o FILE' sets the output filename to FILE; default is 'gliese3.out'
NOTE: X, Y, and Z are numbers; FILE is a filename )
FYI: human habitable planets are currently believed to occur around stars with luminiosities between 0.4 and 2.0.



 Here is a sample output file "filtered" so to only list stars that within five parsecs, listed in "-xlong" verbose mode. {about 28K}

 Here is the entire Gliese 3.0 catalog in "-xlong" verbose mode. {about 224K} It is in PKZip format. 


*Here is the source code for a quick-and-dirty little program which will read in the Version 2 Gliese data, accept user input for various criteria used to filter out certain stars (say, if you only wanted stars likely to have human habitable planets), and outputs a text file with the results. It is written in IBM Turbo Pascal 5.0. So sue me. ;)

(For those trusting souls out there who [a] are not afraid of computer viruses, [b] do not have Pascal compilers, and [c] do have IBM computers; here is the IBM executable version of the program {about 17K}. You will also need the Gliese near star catalog version 2.0{about 96K}. The catalog is in PKZip format, and needs PKUnzip to expand it. After unpacking, rename GLIESE2.DAT to GLIESE.DAT. Macintosh version will be created Real Soon Now. )

 Please note that this program can only read in the Gliese 2.0 catalog, not the 3.0. I'm working on it...

 Here is a sample output file "filtered" so to only list stars that are not binaries, and with luminosities between 0.4 and 2.0. This represents a good guess at the kinds of stars that might harbor human habitable planets.

Here is a sample output file of the entire Gliese 2.0 catalog.

Here is a sample output file of all the Gliese 2.0 stars closer than 7.0 parsecs (about 22.8 light years).

 Here is a sample output file of most of the stars that have actual names (i.e., "Spica" instead of "Kappa Fornacis"). Please note that unlike the other sample output files, all the co-ordinates are in Light Years instead of Parsecs. Also note that as a general rule, "named" stars are huge, blazing hot, and short-lived suckers who are very unlikely to have human habitable planets. Most of the human habitable suns are so relatively dim that they cannot be seen with the naked eye. Therefore, they were not named by poetic ancient arabs, but instead by pedantic scientists who, more often than not, just gave them boring catalog numbers. That is why you'll find so many stars in these lists with drab names like DM-24°263 and LTT 10070. (Notable exceptions: Barnard's Star and Van Maanan's Star). Please note that bright stars are useful as names for stellar "sectors". In Issac Asimov's PEBBLE IN THE SKY, Earth was in the "Sirius sector".

A Note on Star names

 The Gliese data uses standard astronomical abbreviations: "ZET TUC" means Zeta Tucanae. Here is a list of the abbreviations so that you may translate. An entry from the DM catalog, such as "DM-24 263" should have a "degree" symbol in the space between the 4 and the 2 ( i.e., DM-24°263 ).


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